This area serves as the main supply port for the Blackram Eastern Fleet, where Vice Admiral Poharan oversees all operations.

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Corridor:

Contains A bunch of Destroyer, Gunner, và Manta-Yutay adds, và an Assassin minitrùm. None of the adds, including the minitrùm, need lớn be killed to lớn progress.

Immediately before the first adds, there are a pair of towers. Use wall run khổng lồ run up khổng lồ the top of the left one, then jump & glide over as many adds as you can until you hit the floor. Once you hit the ground, run and jump over every add to avoid getting hit, until you reach the cliff before the first boss.

Gatekeeper Slashimi:

*

HP: 482,000

Enrage: 4:00

CC: 2x

Aides Sudura & Yaki:

HP: 137,000

Slashimày is a Manta-Yutay, accompanied by two Manta-Yutays named Aide Yaki and Aide Sudura. Slashimày has 2x CC bars, while his Aides only have sầu 1x.

Slashingươi only attacks with targeted and cone swings, all of which are blockable. His Aides however spit projectiles that stun the target. It is recommended to leave sầu the Aides alive sầu for the mechanic below if you vị not have a Blade Master, Force Master or Destroyer.

Periodically Slashimi will become untargetable, & jump into lớn the air, signalling the start of his mechanic phase.

Slashimày dives into the water and produces an unblockable area of effect around hlặng. Once he dives, his Aides will become flipped and immobile for the rest of the mechanic.Slashimày spits four projectiles at random people, all of which are blockable. A Force Master, Assassin, Summoner, và Blade Master can deploy Divine Veil, Smokescreen, Petal Storm, and Warding Spirit respectively khổng lồ protect their party.Slashimày boils the water on the entire field, dealing three hits of damage. If there is a Force Master or Destroyer they can cast Frost Sheath or Iron Plating respectively lớn protect the buổi tiệc nhỏ, Blade Master can use Winged Protector (if they have the Hongmoon version), otherwise use your targeted iframes on the Aides.Slashimày jumps into lớn the air, knocking back everyone near hlặng.Slashingươi charges at the aggro holder & bounces around the room if he hits the wall. Block/Counter/Parry/Deflect this to stop the attachồng.

Slashimày additionally has a 4:00 enrage timer, in which he will repeatedly boiling water until everyone is dead, fortunately he is not invincible during his enrage & can still be defeated before he kills everyone.

Corridor:

Ignore the Grimhorn on the docks & leap off, gliding over the water until you reach the platform leading into lớn the Blackram ship. If you fall inlớn the water, you’ll die and need to respawn. Aim for the fence on the right side, & ignore the Grimhorn in front of the pipe leading inkhổng lồ the ship.

Once inside, ignore the Grimhorn unless you aggro them. There is a locked door up ahead which can only be unlocked by defeating the three minibosses in the area.

Foreman Kaolang: 241,000 HP.. Force Master with several 500 HP Vulture adds, on the bottom left. As his HP dwindles he summons Pot Dogs, Phantom Grips one of them, and kills the Pot Dogs; this then allows hlặng to lớn create timed exploding ice flower and Frost Prison.Foreman Chunfo: 301,000 HPhường Assassin, & casts timed exploding poison puddles, on the top left. He has two 39k HP. Watchdogs, which if not killed transforms inkhổng lồ Blackram Gunners. At 50%, Chunfo will transkhung inkhổng lồ a woman named Ku Ki, but this causes his passive sầu Captive adds khổng lồ attack hlặng, constantly inflicting knockdown. At 25% Ku Ki will transkhung baông chồng into lớn Chunfo.Foreman Maotai: 268,000 HP.. Destroyer, with three 39,000 HPhường passive sầu Grimhorn Laborers, on the middle right. At 80%, Maotai’s attacks will deploy poison area of effects, along with timed exploding poison puddles. The Grimhorn Laborers, when killed, can drop antidotes which can be thrown khổng lồ remove poison.

After killing the minibosses, the door ahead will open, leading khổng lồ the side of the ship. Careful not to fall off. There is another opening into the ship, with a single Blackram Gunner patrolling.

Head inside the Mess Hall. There are two more minibosses, Proprietor Won and Ton, Force Masters with 69,000 HPhường. each, along with some adds patrolling. Once initiated, some additional adds will spawn where you entered from.

Chef Tae Jangum:

*

HP: 734,000

Enrage: None

CC: 2x

After being engaged, she places a Landmine on the floor. After a while the Landmine explodes and induces poison & Knockdown, và is unblockable.

Rotation:

Many of her attacks mimic those of Assassin players.

5 hit Lotus Fury, targetting 5 players in order of who hit her, last hit induces Daze. If Daze is successful, she will bởi vì a 2 hit Shadow Slash for Knockdown.Poison Breath in a cone. Unblockable. Immune to CC while casting, just move behind her.Hvà motion Decoy. This is a counter, & if hit into she’ll enter stealth behind you. If you vày not remove sầu her stealth with an aoe ability, she’ll follow up with a Stun from Spinal Tap, a Daze neông xã slash from Cthua Shave sầu, và a Shadow Slash.

After 90% she will periodically perform a Backstep and inflict Blind on everyone, & one person is given a Time Bomb debuff that explodes after 5 seconds & inflicts Daze. Afterwards, she sumtháng Landmines in a long row on the sides, covering almost the entire field except the middle.

Additionally, Sous Chef Shin Dabal, a 1,930,000 HP Destroyer with no CC bars, will show up after the first Blind/Time Bomb. Killing hyên ổn gives an achievement but he’ll eventually leave sầu on his own or if Tae Jangum is defeated. The easiest way to lớn handle hlặng is lớn use a Force Master or Blade Dancer phantom grip on hyên, then sleep hlặng every 30 seconds.

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Corridor:

Another wave sầu of mobs ahead, run past them all. Be careful with the towers, as there are bomber throwers that inflict Knockdown. The miniboss Assassin Marauder Sital, patrols the area, but can be slipped past when he isn’t walking near the entering and exiting paths. Another minitrùm, Destroyer Maurader Siwa, stands guard at a door, but can be de-aggro’d by gliding over hyên and jumping on the crates to the left, or running to lớn the kết thúc of the hallway and jumping on the crates khổng lồ the left.

In this area, multiple Barracks Gatewatchers, 40,000 HP Destroyers, will spawn. Only one needs lớn be killed khổng lồ enter the door it’s guarding khổng lồ fight the next trùm. It doesn’t matter which Gatewatcher is killed, but the last one is preferred as it is closer to lớn the final area.

Mak Sobo:

*

HP: 688,000

Enrage: None

CC: 2x

Rotation:

Many of his attacks mimic those of Force Master players.

Flame projectile. Inflicts Ember.Another flame projectile. Inflicts Ember.Linear flame attachồng. Inflicts Ember.Linear ice attaông chồng. Can’t be CC’d.Plants a flower which detonates after a while. Unblockable, Inflicts Knockdown và Ember.

If the tank stands 9 meters or farther away, he’ll use Phantom Grip và inflict Daze, then follow-up with an unblockable area of effect that inflicts Aerial & Ember.

Periodically he’ll do the following:

Throw three timed explosion fire fields. Each detonates Ember stacks for high damage. UnblockableSumtháng a 191,000 HP. Blade Master. He will only summon three at most. A Force Master, Destroyer, or Blade Dancer can grab the add, drag hyên to a corner, & use Blackout & Hurl respectively so the add is put inlớn Unconscious for 30 seconds and doesn’t get in the way.

Corridor:

More adds that can be ignored, including Force Master Marauder Siwa & Blade Master Marauder Suwit. If any adds are aggro’d, head into Poharan’s Camp và fly against the wall from where you dropped in, & they’ll de-aggro.

Vice Admiral Poharan:

*

HP: 1,080,000

Enrage: None

CC: 2x

Range tank is optimal for Poharan

The little miss trigger-happy-hyperactive Vice Admiral of the Blackram Eastern Fleet, Poharan comes in guns blazing with her deadly minigun. She has inherent True Sight, allowing her khổng lồ see Assassin players in stealth.

Rotation:

Jumps over the tank & guns them down from overhead, inflicting Daze. Unblockable. Not CC’able.Dash uppercut on the aggro holder inflicting Aerial. Not CC’able. If successful, she will gun them down in the air; this is CC’able và someone else can interrupt it to save the aerial’d person.Backsteps 8 meters.Wide cone gun volley inflicting Daze, blockable.

If the tank stands 9 meters or farther away:

Fires four grenades, leaving flaming puddles.Rapid fire over a very long distance, blockable.Chucks multiple grenades over a phối area, leaving a larger flaming puddle, unblockable.Wide cone gun volley inflicting Daze.One of the two:Rapid fire over a very long distance, blockable.Drops an unblockable landmine propelling herself into lớn the air, then fires a volley at the aggro holder for Daze, then drops down at them for Knockback.Dash uppercut.

The best way lớn handle Poharan is to lớn have sầu a ranged class tank her, this should be someone with high damage.

The range tank should stand 9+m away, & move sầu either left or right around Poharan khổng lồ avoid the grenades and bullets. Once Poharan starts casting her large grenade, the range tank should move sầu to lớn within 9m. She will jump over & daze them, & they should bloông chồng or iframe her dash knockup. Once she does that, the range tank should use SS to get 9+m away, và she will restart her ranged rotation with grenades.

At 90% và 80%, Poharan jumps into lớn the middle & plants a Fire Landmine. On detonation it spreads outward & then baông chồng inward, covering the entire field except the edges. As she does this she fires a pair of pistols at random people.

At 60% Poharan jumps lớn the middle and plants an Ice Landmine, triggering Freeze for rooting you in place for standing next to it. She then chucks a volley of grenades at the aggro holder, và then launches herself into the air where the Landmine then detonates and fire a bullet volley Daze at the aggro holder & drops down at them for Knockbaông xã. The Ice Landmine freezes the entire room, inflicting đôi mươi second Chill for movement tốc độ reduction & approach disables.

When the landmine is planted, a lever on the east và west sides of the room become activatable. Activating either of them causes the vents around the room lớn produce steam, preventing the ice l& mine from damaging people. If you pull the levers too early, the steam will time out before the mine goes off. There is a beeping noise to listen for, pull the lever when the beeping noise gets very fast, and get into the vent as soon as possible.

At 40%, Poharan’s tigers Rose và Lily will jump into lớn the fray, both have sầu no CC bars, either a ranged class can grab aggro and kite them, or they can be lured to lớn the edge of the room và slept.

Following 40%, Poharan will periodically plant an Ice Landmine. Unlượt thích 60% she will chuck four small grenades sequentially at the aggro holder, drop a Fire Landmine spreading outward-inward after the Ice Landmine detonates, and launch herself in the air for a bullet volley Daze và drop down Knockbaông xã.

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Whoever has aggro should lure the grenades somewhere outside of the safe vents, then immediately after the fourth grenade get into lớn a safe vent.


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